![]() 21 "Adjusting UV padding" happens too often and takes too much time. ![]() 20 HDRI produces scattered bright spots (fireflies).19 Speedtrees look fine in the editor, but black in builds.18 Baked prefabs instantiated at runtime in a build have no lightmaps.17 Stuck at "Waiting for Unity to initialize the probes.".16 "Exporting scene - preparing" is taking too long.13 I have an Android project, and lightmaps don't look good.10 After importing Bakery I get errors containing “obsolete” and “UnityUpgradable”.9 I get a “Can't create texture” or "Can't create rasterizer state" error.6 Denoiser throws error 505 or Unknown error.5 Baking same asset in one scene breaks its UVs in another scene.4 Using a version control system I copied the scene to another PC and it doesn't look right.3 I can't see specular lighting after the bake.2 Shadowmasks are baked, but Unity renders real-time shadows instead.
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